This article really caught my attention. The idea is to incorporate movement and animation into your user flow as a way to guide your visitors through a process or make layered content and it’s state (hidden/revealed) apparent. There are several examples with takeaway tips and reference links.
A must see for UI/UX designers or anyone interested in learning about the process involved in assessing and creating intuitive interfaces for the web or any other product for that matter. The video is from an Event Apart presentation. It’s an hour long but well worth it. I found the concept of bridging the gap between current and target knowledge particularly insightful. Warning, Jared drops a couple F bombs in this video – the resulting humor is worth it. He’s a funny guy.
These articles from alistapart shine a light on the importance of cultivating good working relationships and good communication (interviewing and listening) practices. They also provide practical information including how to choose good clients and work with them as well as a step-by-step approach for conducting effective client interviews. Even though the article on “Good Clients…” focuses on freelancers, several aspects apply to designers in all employment situations.
Interactive design elements are highly effective across a broad range of physical and virtual products if they are done in a way that increases user engagement in a positive way. Case in point, using CSS hover elements for user interactions. This article provides and excellent example along with a tutorial on how it’s done.
UX design starts with and is utterly dependent on thorough research of an organization, it’s competition, users, HCI, and other factors that may influence the ultimate effectiveness of a design. These articles are a good primer because they address issues on how to manage large amounts of user research so it’s integrated across an organization and not residing in department silos. Also covered is how to organize complex user research so it’s accessible to all and easy to comment on and share. Both articles include links to additional related resources.
Above the fold – beware of false bottoms
Prevailing arguments in this era of almost infinite screen resolutions is that the fold no longer exists so don’t worry about it because people now have a greater tendency to scroll. Check on the following articles for an active discussion on the topic.
My take on the issue is that the key navigation and links to important content should be near the top of the page. Most importantly beware of false bottoms and make sure you give users a reason to scroll. A false bottom gives the appearance that the page has ended at the point where a traditional fold occurs.
As Paul Boag notes in a clip linked below, content that will draw users in should be above the fold even though it may not be most important content.
When considering these approachs you may wonder which comes first and why? How do they work together? What are common conflicts and typical ways in which they are resolved? The following article attempts to provide some answers.
There’s definitely a difference between usability and UX design. In some ways it’s very clear in other ways it’s not. This is a good article that attempts to note the differences. Be sure to scan the replies.
Impact: Although user experience requires more effort to do well, its results have a better impact . When done properly, user experience effectively enhances the relationship between the user and the brand. This is because “true user experience goes far beyond giving customers what they say they want, or providing checklist features”