Feb 142014
 

This article correlates the adult learning experience with an at large user experience by looking beyond curriculum design and considering all aspects of learning. The author models his concept on Jesse James Garrett’s Elements of User Experience. As a web and technology instructor I greatly appreciate the merit of this approach.

Designing learning experiences must be treated in the same way as designing any sort of user experience. Learners, just like users, have needs that can only be solved through proper research, design, validation, and iteration.

Anyone involved in adult learning should step outside the limiting boundaries of curriculum design in order to account for the learner’s entire experience. By only focusing on content, we are missing out and what actually makes up a person’s reality, including the environment in which they’re learning in, and their lives before and after the learning experience.

Elements of Learning Experience Design « Boxes and Arrows.

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